OpenAI trains robotic hand to solve a Rubik's Cube with Automatic Domain Randomization

Oct 15, 2019 · Research Publication · OpenAI · Foundation Models

OpenAI company media
Company media · OpenAI
  • OpenAI trained neural networks to solve a Rubik's Cube with a human-like robotic hand using reinforcement learning in simulation.
  • The project introduced Automatic Domain Randomization to create progressively harder simulated environments for sim-to-real transfer.
  • The system solved simpler scrambles 60 percent of the time and maximal-difficulty scrambles 20 percent of the time, making it a durable dexterous-manipulation milestone.

OpenAI develops foundation models, AI products and research systems, with a renewed robotics program focused on general-purpose robotics, robotic data acquisition, perception, simulation and model evaluation in physical environments. Its robotics relevance is model-layer and infrastructure-led rather than OEM-led.